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    Chopper Alley

    Written by Upton Au  [author's bio]  [read 38204 times]
    Edited by Derek

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    Upon starting the game, one views the Amazing Games splash screen, followed by a gorgeous animation of a helicopter pulling away towards a sunset from the emerging words "Chopper Alley". At the main menu, choosing Scramble! leads to the choice of 25 missions, ranging from simple target exercises to more complicated search-and-rescue or search-and-destroy type missions. Next, one chooses from the five helicopters included: the Bell H13 (of MASH fame), the Huey Uh1b, the Super Cobra, the Apache, and finally, the Sea King. Depending on the number of pylons a helicopter has, one would then load up on any required weapons. Keeping in mind payload constraints, one can choose from two manually aimed Rocket Pods, one with four rockets and one with seven, Sidewinder air-to-air missiles, Maveric air-to-ground missiles, and machine guns.

    Once loaded up and ready to go, Chopper Alley presents a first-person view of the landscape, with a gauge for bearing (0° - 360°), and controls on the left and right for direction (forwards or backwards), and for altitude (relative to the surface). Displays for available weapons, fuel, and damage occupy the upper corners of the screen, and a targeting sight resides in the center. On the bottom are controls for strafe (lateral movement), and rotate (left and right). To start flying, one gets off the ground by tapping the desired altitude on the control, and can then go forwards, backwards, and rotate from side to side with the iPAQ's joypad. Pressing the Q-Menu button will bring up a 2-dimensional map that eventually will display one's present location in relation to landmarks, bases, and enemies. The Q-Start button brings up an Options menu, which will be explained in more detail very shortly. The Contacts button shifts to the next weapon in the selected arsenal, the Calendar button shifts to the next target, and pressing Action (down) on the joypad will fire the selected weapon. An interesting and for me, a rather convenient feature is the Screen-shot function, which is activated by pressing the Recorder button. Hyped as the ideal way to torment Palm users, it allows players to store up to five of their most glorious moments in the form of .jpg images into their My Documents Folder.

    The Options for the game, accessible via both the main menu and by pressing the Q-Start button during gameplay, allows one to adjust orientation of the display, draw distance, and image quality as far as Graphics settings go. In addition, one can opt to skip the Introduction or view the Credits.

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